true null nil 0 false 0 0 0 0 1 0 0 0 1 0 0 0 1 yuZpQdnvvUBOTYh1jqZ2cA== 0 0 0 0 Land Mine false null 1 -1 -308.5 457.600006 -565.5 -1 0 0 0 1 0 0 0 -1 true -0.5 0.5 1 0 -0.5 0.5 0 0 -308.5 457.399994 -565.5 -1 0 0 0 1 0 0 0 -1 true true true 0 true Default 0 199 false false true -0.5 0.5 0 0 -0.5 0.5 0 0 false false 256 Base 0 0 0 1 0 0 0 1 0 0 0 1 0.100000001 -0.5 0.5 0 0 0 0 0 0 -1 -0.5 0.5 0 0 0 0 0 0 2 1 3 1.20000005 3 0 0 0 0 false Mesh 0 0 0 1 0.600000024 1 -1 1 1 1 true -0.5 0.5 1 0 -0.5 0.5 0 0 -308.5 458.200012 -565.5 -1 0 0 0 1 0 0 0 -1 true true true 0 true Default 0 4292178749 false false true -0.5 0.5 0 0 -0.5 0.5 0 0 false false 256 Head 0 0 0 1 0 0 0 1 0 0 0 1 0.100000001 -0.5 0.5 0 0 0 0 0 0 -1 -0.5 0.5 1 0 0 0 0 0 2 1 3 0.400000006 3 0 0 0 0 false Mesh 0 -0.200000003 0 0.400000006 0.899999976 0.400000006 -1 1 1 1 0 false false Script 0 {68B97486-8C47-4FD5-9DA5-8FDC502C89CE} function onTouched(part) local e = Instance.new("Explosion") e.Parent = game.Workspace e.BlastPressure = 200 e.BlastRadius = 10 e.Position = script.Parent.Position script.Parent.Parent:remove() end script.Parent.Touched:connect(onTouched) -1