null nil 0 0 0 1 0 0 0 1 0 0 0 1 the walker null true false -0.5 0.5 0 0 -0.5 0.5 2 0 106 -67 11.6000004 129 0 0 -1 0 1 -0 1 0 -0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 2 6 2 false -0.5 0.5 0 0 -0.5 0.5 0 0 38 -72.5 10.1000004 121.5 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 true 1 1 13 1 false -0.5 0.5 0 0 -0.5 0.5 0 0 199 -64.5 11.6000004 127 0 0 -1 0 1 -0 1 0 -0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 1040 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 6 6 1 false -0.100000001 0.0199999996 7 12 -0.5 0.5 0 0 199 -63.5 11.6000004 127 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 1040 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 2 2 1 false 0 0 6 0 -0.5 0.5 0 0 199 -65.5 13.6000004 129 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 2 0 -0.5 0.5 0 0 false 1040 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 2 2 1 false -0.5 0.5 0 0 -0.5 0.5 0 0 38 -61.5 10.1000004 132.5 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 true 1 1 13 1 false -0.5 0.5 0 0 -0.5 0.5 0 0 192 -67 8.10000038 128.5 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 3 1 2 false -0.5 0.5 0 0 -0.5 0.5 4 0 199 -63.5 14.6000004 127 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 1040 Torso 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 true 1 2 4 1 false -0.5 0.5 0 0 -0.5 0.5 0 0 38 -72.5 10.1000004 132.5 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 true 1 1 13 1 false -0.5 0.5 0 0 -0.5 0.5 0 0 38 -67 17.1000004 127 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Head 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 12 1 12 false Snap 1 -1 false rbxasset://sounds\\snap.wav 0.5 true false -0.5 0.5 0 0 -0.5 0.5 0 0 38 -61.5 10.1000004 121.5 0 0 -1 0 1 0 1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 512 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 2 0 0 0 0 0 true 1 1 13 1 100 100 Humanoid 16 true false DestroyHandler local snapsound = script.Parent.Head.Snap function onDestroy() snapsound:play() local children = script.Parent:GetChildren() for i, v in pairs(children) do if v:IsA("Script") or v:IsA("LocalScript") then v.Disabled = true end end wait(4) script.Parent.Parent = nil end script.Parent.Humanoid.Died:connect(onDestroy) true false WalkerScript script.Parent.Humanoid.Sit = true true Team 21 true Owner true