null nil 0 0 0 1 0 0 0 1 0 0 0 1 StackerArcade RBX1 true true -0.5 0.5 0 0 -0.5 0.5 4 0 11 22.5 30 37.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 11 2 5 true -0.5 0.5 0 0 -0.5 0.5 0 0 11 22.5 30 34 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 11 2 2 2 2 2 Mesh 0 0 0 1 1 1 1 1 1 true true -0.5 0.5 0 0 -0.5 0.5 4 0 11 22.5 15 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 11 4 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 23 22.5 21 39.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 9 8 1 true -0.5 0.5 0 0 -0.5 0.5 0 0 11 22.5 16 32 1 -0 0 0 -0 1 0 -1 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 11 2 2 2 2 2 Mesh 0 0 0 1 1 1 1 1 1 true true -0.5 0.5 0 0 -0.5 0.5 4 0 23 17.5 21 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 8 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 23 27.5 21 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 8 7 0 0 0 1 0 0 0 1 0 0 0 1 Screen RBX11 true true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 17.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_1 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 18.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_2 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 19 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_3 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 19.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_4 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 20.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_5 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 21.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_6 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 22.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_7 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 23 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_8 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 23.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_9 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 24.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_10 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 25.3999996 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_11 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 26.2000008 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_12 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 27 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_13 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 27.8000011 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_14 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 26.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 1_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 25.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 2_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 24.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 3_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 23.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 4_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 22.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 5_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 21.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 6_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 20.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 7_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 26 19.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 8_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 true -0.5 0.5 0 0 -0.5 0.5 4 0 21 18.5 28.6000004 34.5 -1 0 -0 -0 1 -0 -0 0 -1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 9_15 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.800000012 1 0 0 0 1 0 0 0 1 0 0 0 1 Buttons RBX147 true true -0.5 0.5 0 0 -0.5 0.5 0 0 26 20.5 17.2000008 32.5 0 -0 1 0 -1 0 1 -0 0 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Start 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.400000006 1 2 2 0 Mesh 0 0 0 1 1 1 1 1 1 true 32 ClickDetector true true -0.5 0.5 0 0 -0.5 0.5 0 0 21 24.5 17.2000008 32.5 0 -0 1 0 -1 0 1 -0 0 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Place 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.400000006 1 2 2 0 Mesh 0 0 0 1 1 1 1 1 1 true 32 ClickDetector true 0 0 0 1 0 0 0 1 0 0 0 1 Stacker RBX154 true true -0.5 0.5 0 0 -0.5 0.5 0 0 1 18.5 17.2000008 31.5 -1 -0 0 -0 -1 0 -0 -0 1 true false 0.5 2 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Head 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 0.400000006 1 32 ClickDetector true 4 Decal 20 0 http://raw.githubusercontent.com/Rtaq/boplox-assets/main/questionmark.png true 0 0 Humanoid 16 true false Buttons local Dropper = script.Parent.Parent local Variables = Dropper.Variables local Buttons = Dropper.Buttons local FireB = Buttons.Place local StartB = Buttons.Start local Head = Buttons:FindFirstChild("Stacker").Head local function OnClickFire(child) if Variables.InGame.Value == true then Variables.FireB.Value = true end end local function OnClickStart() if Variables.StartB.Value ~= true then Variables.StartB.Value = true -- end end local function OnClickEx() if Variables.StartB.Value ~= true then Head.Parent.Name = "Stacker: Stack white blocks on top of each other to win." wait(3) Head.Parent.Name = "Press the black button to start the game, and press the red button to place." wait(3) Head.Parent.Name = "Stack the blocks all the way to the top to win. Do not place the blocks in the red columns." wait(3) Head.Parent.Name = "Stacker" end end FireB.ClickDetector.MouseClick:connect(OnClickFire) StartB.ClickDetector.MouseClick:connect(OnClickStart) Head.ClickDetector.MouseClick:connect(OnClickEx) true 0 0 0 1 0 0 0 1 0 0 0 1 Variables null true StartB false true InGame false true FireB false true Player true BlockCount 3 true Y 0 true X 0 true PlaceTime 0.10000000000000001 true Direction 1 true Win false true false Main -- Stacker game: Made by RGT -- local Dropper = script.Parent local Buttons = Dropper.Buttons local Variables = Dropper.Variables local Screen = Dropper.Screen local StackerButton = Buttons:FindFirstChild("Stacker") local BackgroundColor = BrickColor.new("Black") local BackgroundColor2 = BrickColor.new("Bright red") -- for the red columns local BlockColor = BrickColor.new("White") -- functions local function DrawPixel(xvar, yvar, color) local pixeln = (xvar .. "_" .. yvar) Screen:FindFirstChild(pixeln).BrickColor = color end local function ClearPixel(xvar, yvar) -- clears a pixel to either of the background colors local pixeln = (xvar .. "_" .. yvar) if (xvar == 1) or (xvar == 9) then Screen:FindFirstChild(pixeln).BrickColor = BackgroundColor2 else Screen:FindFirstChild(pixeln).BrickColor = BackgroundColor end end local function ClearRow(yvar) local pixeln = (1 .. "_" .. yvar) Screen:FindFirstChild(pixeln).BrickColor = BackgroundColor2 pixeln = (9 .. "_" .. yvar) Screen:FindFirstChild(pixeln).BrickColor = BackgroundColor2 for i = 2, 8 do pixeln = (i .. "_" .. yvar) Screen:FindFirstChild(pixeln).BrickColor = BackgroundColor end end local function DrawRow(yvar, color) for i = 1, 9 do pixeln = (i .. "_" .. yvar) Screen:FindFirstChild(pixeln).BrickColor = color end end local function DrawBlocks(xvar, yvar, size) for i = 0, (size - 1) do local pixeln = ((xvar + i) .. "_" .. yvar) Screen:FindFirstChild(pixeln).BrickColor = BlockColor end end local function PlaceCheck(xvar, yvar, size) local lower = yvar - 1 local rettable = {false, false, false} -- false = failed placement if yvar ~= 1 then -- normal placement check print("Other Placements") for i = 0, (size - 1) do local pixeln = ((xvar + i) .. "_" .. lower) print("Block " .. i + 1 .. ": " .. pixeln) if Screen:FindFirstChild(pixeln).BrickColor == BackgroundColor or Screen:FindFirstChild(pixeln).BrickColor == BackgroundColor2 then rettable[i + 1] = true end end else -- for the first placement of the block print("First Placement") for i = 0, (size - 1) do if (xvar + i) == 1 or (xvar + i) == 9 then -- first or ninth columns are red print("First Placement Fail") rettable[i + 1] = true end end end return rettable end -- main functions local function PlaceBlock(xvar, yvar, size) -- draw block DrawBlocks(xvar, yvar, size) -- determine if valid placement; otherwise use a falling block animation and subtract blocks local StatusTable = PlaceCheck(xvar, yvar, size) local FailedBlocks = {} -- contains x and y values of all failed blocks for i = 0, (size - 1) do if StatusTable[i + 1] == true then table.insert(FailedBlocks, (xvar + i)) Variables.BlockCount.Value = Variables.BlockCount.Value - 1 end end print("Failed Blocks: " .. #FailedBlocks) ----------------------------------------------------- FALLING BLOCK ANIMATION if #FailedBlocks ~= 0 then -- falling block anim local landed = false local currenty = yvar - 1 if currenty ~= 0 then -- so the game doesnt crash on the first row repeat wait(0.2) -- clear upper pixels for i = 1, #FailedBlocks do ClearPixel(FailedBlocks[i], (currenty + 1)) end -- draw lower pixels for i = 1, #FailedBlocks do DrawPixel(FailedBlocks[i], currenty, BlockColor) end -- check if there is a white block below currenty = currenty - 1 local pixeln = (FailedBlocks[1] .. "_" .. currenty) if currenty == 0 then landed = true currenty = currenty + 1 elseif Screen:FindFirstChild(pixeln).BrickColor == BlockColor then landed = true currenty = currenty + 1 end until landed == true end --flashing anim if currenty == 0 then currenty = 1 end for i = 1, 5 do wait(0.15) if math.fmod(i, 2) == 0 then -- even currentcolor = BlockColor else -- odd number currentcolor = BackgroundColor end for i = 1, #FailedBlocks do DrawPixel(FailedBlocks[i], currenty, currentcolor) end -- reset red columns back to red for i = 1, #FailedBlocks do if FailedBlocks[i] == 1 or FailedBlocks[i] == 9 then DrawPixel(FailedBlocks[i], currenty, BackgroundColor2) end end end ------------------------------------------------------------ end -- flashing animation for minor prize / win if Variables.Y.Value == 11 or Variables.Y.Value == 15 then if Variables.BlockCount.Value ~= 0 then for i = 1, 5 do wait(0.15) if math.fmod(i, 2) == 0 then -- even DrawRow(Variables.Y.Value, BlockColor) else -- odd number ClearRow(Variables.Y.Value) end end DrawBlocks(Variables.X.Value, Variables.Y.Value, Variables.BlockCount.Value) end end -- add to y Variables.Y.Value = Variables.Y.Value + 1 -- random x beginning position local pos2 = (8 - (Variables.BlockCount.Value - 1)) * 10 local pos = math.random(20, pos2) -- math.random(2, (8 - (Variables.BlockCount.Value - 1))) local pos3 = math.floor((pos / 10) + 0.5) Variables.X.Value = pos3 print("Random X: " .. pos3) if Variables.Y.Value == 16 then -- player has won Variables.Win.Value = true end if Variables.Y.Value == 5 or Variables.Y.Value == 10 then Variables.PlaceTime.Value = Variables.PlaceTime.Value - 0.02 end -- force smaller block size if player is too good -- 3 > 2: Row 4 -- 2 > 1: Row 10 if Variables.BlockCount.Value == 3 and Variables.Y.Value == 4 then Variables.BlockCount.Value = 2 elseif Variables.BlockCount.Value == 2 and Variables.Y.Value == 10 then Variables.BlockCount.Value = 1 end end --test -- main game loop while true do -- wait for start repeat wait(0.5) until Variables.StartB.Value == true -- begin game; set InGame to true Variables.StartB.Value = false Variables.FireB.Value = false Variables.Y.Value = 1 Variables.X.Value = 3 -- coordinate position used is ALWAYS of the leftmost brick Variables.BlockCount.Value = 3 Variables.Direction.Value = 1 Variables.PlaceTime.Value = 0.10 Variables.InGame.Value = true Variables.Win.Value = false StackerButton.Name = ("Stacker") -- draw first brick DrawBlocks(Variables.X.Value, Variables.Y.Value, Variables.BlockCount.Value) repeat -- allow player to place if Variables.FireB.Value == true then Variables.FireB.Value = false PlaceBlock(Variables.X.Value, Variables.Y.Value, Variables.BlockCount.Value) if Variables.BlockCount.Value <= 0 then -- game is over. skip to the end Variables.InGame.Value = false break elseif Variables.Win.Value == true then -- player has won. yippee Variables.InGame.Value = false break end end -- move blocks Variables.X.Value = Variables.X.Value + Variables.Direction.Value local RightBound = 9 - (Variables.BlockCount.Value - 1) local LeftBound = 1 -- is always 1 if Variables.X.Value >= RightBound then Variables.Direction.Value = -1 -- move to the left elseif Variables.X.Value <= LeftBound then Variables.Direction.Value = 1 -- move to the right end -- draw block ClearRow(Variables.Y.Value) DrawBlocks(Variables.X.Value, Variables.Y.Value, Variables.BlockCount.Value) wait(Variables.PlaceTime.Value) until Variables.InGame.Value == false if Variables.Win.Value == true then StackerButton.Name = ("You won! Score: Perfect - 15") else StackerButton.Name = ("Game over. " .. "Score: " .. (Variables.Y.Value - 1)) end -- wipe screen for i = 1, 15 do -- wipe entire screen with white wait(0.1) DrawRow(i, BlockColor) end wait(0.3) for i = 1, 15 do -- reset screen ClearRow(i) end wait(2) StackerButton.Name = ("Stacker") -- reset values, back to beginning Variables.Win.Value = false -- everything else is reset at the beginning of the while loop end true true -0.5 0.5 0 0 -0.5 0.5 4 0 23 17.5 27 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 2 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 24 17.5 28.5 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 1 17.5 25.5 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 24 27.5 28.5 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 23 27.5 27 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 2 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 1 27.5 25.5 36.5 1 0 0 0 1 0 0 0 1 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1 7 true -0.5 0.5 0 0 -0.5 0.5 4 0 23 22.5 27 39.5 -0 0 1 -0 1 0 -1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 2 9 true -0.5 0.5 0 0 -0.5 0.5 4 0 24 22.5 28.5 39.5 -0 0 1 -0 1 0 -1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1 9 true -0.5 0.5 0 0 -0.5 0.5 4 0 1 22.5 25.5 39.5 -0 0 1 -0 1 0 -1 0 0 true false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0.400000006 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1 9