null
nil
-
false
-0.5
0.5
0
0
-0.5
0.5
4
0
21
-120.000008
1.79999995
8.5
1
0
0
0
1
0
0
0
1
true
false
0.5
1
0.300000012
-0.5
0.5
0
0
-0.5
0.5
0
0
false
256
Reset
0
-0.5
0.5
0
0
0
0
0
-0.5
0.5
3
0
0
0
0
0
true
1
9
1.20000005
8
-
false
Script
model = script.Parent.Parent
messageText = "Map regeneration may cause the game to crash."
message = Instance.new("Message")
message.Text = messageText
backup = model:clone()
enabled = true
function regenerate()
message.Parent = game.Workspace
model:remove()
wait(2)
model = backup:clone()
model.Parent = game.Workspace
model:makeJoints()
message.Parent = nil
script.Disabled = true
script.Parent.BrickColor = BrickColor.new(26)--Black
wait(10)
script.Parent.BrickColor = BrickColor.new(104)--Purple
script.Disabled = false
end
function onHit(hit)
if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
regenerate()
end
end
script.Parent.Touched:connect(onHit)
true