null nil 0 0 0 1 0 0 0 1 0 0 0 1 Zombies null true 0 0 0 1 0 0 0 1 0 0 0 1 Tank null true false -0.5 0.5 0 0 -0.5 0.5 4 0 1007 94.0661316 6.79819822 -45.9999657 2.51789752e-005 -0.0342637338 0.999412119 -2.64659843e-006 0.999412835 0.0342637524 -0.999999285 -3.50777282e-006 2.50735557e-005 true false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Head 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 2 1 1 false PlaySounds zombieParent = false local soundIds = {25954372, 25954392, 25954407} local sounds = {} for i=1,#soundIds do local s = Instance.new("Sound") s.SoundId = "http://www.roblox.com/asset/?id=" .. soundIds[i] s.Volume = 1 s.Parent = script.Parent sounds[#sounds + 1] = s end while zombieParent == false do wait(1) if script.Parent.Name == "Head" then zombieParent = true end end while true do wait(math.random(2,5)) local i = math.random(1, #sounds) sounds[i].Pitch = .8 + (math.random() * .2) sounds[i]:Play() end true 5 Decal 20 0 http://androdome.com/asset/?id=24553034 true 2 2 0 Mesh 0 0 0 1 2 1 1 1 1 true false -0.5 0.5 0 0 -0.5 0.5 4 0 217 94.1175308 5.29907894 -45.9999619 2.51789752e-005 -0.0342637338 0.999412119 -2.64659843e-006 0.999412835 0.0342637524 -0.999999285 -3.50777282e-006 2.50735557e-005 true false 0.5 1 0.300000012 -0.5 0.5 0 0 0 0 0 0 false 256 Torso 0 0 0 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 2 2 1 -1 -1 0 0 0 -1 0 1 0 1 0 0 -0.5 1 0 -0 -0 -1 0 1 0 1 0 0 0 0.100000001 Left Hip null null true 0 1 0 -1 -0 -0 0 0 1 0 1 0 0 -0.5 0 -1 -0 -0 0 0 1 0 1 0 Neck null null true 1 -1 0 0 0 1 0 1 0 -1 0 0 0.5 1 0 0 0 1 0 1 0 -1 -0 -0 0 0.100000001 Right Hip null null true -2 0.5 0 0 0 1 0 1 0 -1 0 0 -0.5 0.5 0 0 0 1 0 1 0 -1 -0 -0 0 0.150000006 Right Shoulder null null true 2 0.5 0 0 0 -1 0 1 0 1 0 0 0.5 0.5 0 -0 -0 -1 0 1 0 1 0 0 0 0.150000006 Left Shoulder null null true false -0.5 0.5 0 0 -0.5 0.5 0 0 217 94.2202225 3.3017478 -45.499939 1.33814701e-005 -0.0684984922 0.997659087 -1.81925043e-006 0.997658849 0.0684992298 -1.00000727 -2.73127966e-006 1.3237146e-005 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Left Leg 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 2 1 false -0.5 0.5 0 0 -0.5 0.5 0 0 217 94.1519318 3.29945135 -46.4999542 1.33698531e-005 1.84030444e-006 1.00000787 -1.8203541e-006 1.00000763 -1.09522341e-006 -1.00000727 -1.81922621e-006 1.33815274e-005 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Right Leg 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 3 0 0 0 0 0 true 1 1 2 1 100 100 Zombie 13 true 1007 1007 217 Body Colors 1007 217 217 true Mode 0 true false -0.5 0.5 0 0 -0.5 0.5 4 0 1007 94.1000214 5.29969311 -47.4999924 1.33987587e-005 1.24160118e-011 0.999999285 -1.81755956e-006 1 1.19392204e-011 -0.999999285 -1.81756093e-006 1.33988051e-005 true false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Right Arm 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 1 2 1 false -0.5 0.5 0 0 -0.5 0.5 4 0 1007 94.0999756 5.29970074 -44.5000076 1.33987587e-005 1.24160118e-011 0.999999285 -1.81755956e-006 1 1.19392204e-011 -0.999999285 -1.81756093e-006 1.33988051e-005 true false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Left Arm 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 1 2 1 false Chase Script local larm = script.Parent:FindFirstChild("Left Arm") local rarm = script.Parent:FindFirstChild("Right Arm") function findNearestTorso(pos) local list = game.Workspace:children() local torso = nil local dist = 100 local temp = nil local human = nil local temp2 = nil for x = 1, #list do temp2 = list[x] if (temp2.className == "Model") and (temp2 ~= script.Parent) then temp = temp2:findFirstChild("Torso") human = temp2:findFirstChild("Humanoid") if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then if (temp.Position - pos).magnitude < dist then torso = temp dist = (temp.Position - pos).magnitude end end end end return torso end function Hit(hit) local human = hit.Parent:FindFirstChild("Humanoid") if human ~= nil then human.Health = human.Health -0 end end larm.Touched:connect(Hit) rarm.Touched:connect(Hit) while true do wait(0.1) local target = findNearestTorso(script.Parent.Torso.Position) if target ~= nil then script.Parent.Zombie:MoveTo(target.Position, target) end end true false Ragdoll print("Hello world!") Character = script.Parent Humanoid = Character.Zombie Torso = Character.Torso function OnDeath() wait(0.02) Character:Remove() end Humanoid.Died:connect(OnDeath) true 0 0 0 1 0 0 0 1 0 0 0 1 Arm1 null true true -0.5 0.5 0 0 -0.5 0.5 4 0 23 92.4999847 5.19914961 -44.5 1.33987805e-005 1.24153188e-011 0.999999762 -1.81756047e-006 1 1.19385057e-011 -0.999999762 -1.81756093e-006 1.3398796e-005 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Middle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 1 2 1 false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 Weld null null true 0 0 -0.5 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 -1.5 -1.43051147e-006 -0.5 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true false Weld Script local p=script.Parent:GetChildren() for i=1,#p do if p[i].className=="Part" then local weld = Instance.new("Weld") weld.Name="Hold" weld.Part0 = p[i] weld.Part1 = script.Parent.Parent:FindFirstChild("Left Arm") weld.C0 = weld.Part0.CFrame:inverse() * weld.Part1.CFrame weld.Parent = p[i] end end true false Fix Script local p=script.Parent:GetChildren() for i, v in pairs(p) do if v.className=="Part" then wait() v.Anchored = false v.Velocity = Vector3.new(0,10,0) end end true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.6000824 5.86473942 -43.5732422 -1.00000048 -2.1150986e-006 -3.87167756e-006 4.17436224e-012 -0.87758404 0.479426801 3.43134798e-006 0.479424983 0.877581656 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 2 1 2 2 http://androdome.com/asset/?id=1095708 5 Mesh 0 0 0 1.70000005 5 2.70000005 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 93.1000748 2.72897482 -44.4000244 1.45425374e-005 0.999998808 -4.02480133e-013 -1.35543235e-006 1.93126522e-011 -1 -0.999998808 1.45426147e-005 1.35543507e-006 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 1 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 2.5 2.5 2.5 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.5 6.80000019 -44.5 -1 0 -0 -0 1 -0 -0 0 -1 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1.20000005 1 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 3 3.29999995 3 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.9999847 4.23348331 -43.6010742 1.07547121e-005 1.00000215 5.87534623e-006 0.4794254 2.2086586e-012 -0.87758708 -0.877581656 1.14383784e-006 -0.479425609 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 2 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 2.5999999 3 4 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.7001801 5.60158443 -43.4294662 1.27622652e-005 -0.999998808 -5.48385287e-007 -0.479427755 -6.5998438e-006 0.877581358 -0.877580225 -1.09370949e-005 -0.479427159 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 2 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 2.5999999 3 4 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true 0 0 0 1 0 0 0 1 0 0 0 1 Arm2 null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.5 6.80000019 -47.5 -1 0 -0 -0 1 -0 -0 0 -1 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 1.20000005 1 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 3 3.29999995 3 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true -7.62939453e-006 -4.76837158e-007 -0.5 -1 -1.04580997e-011 1.38889927e-005 1.20352166e-011 1 1.61950675e-006 -1.38889918e-005 1.61950675e-006 -1 0.999988556 1.5999012 0 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 93.0000076 4.14377022 -48.5418701 -1.07547248e-005 -1.00000215 -5.87532622e-006 0.479428619 -1.95286322e-012 -0.877585292 0.877581775 -1.14383784e-006 0.479425609 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 2 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 2.5999999 3 4 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true 0 0 -0.500001907 1.43397335e-006 0.479427218 0.877583742 -1.00000334 -1.05567655e-011 1.27452386e-005 7.83383484e-007 -0.877586067 0.479424804 2.78157425 -0.617573738 0.499969482 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.6001053 5.35400677 -48.3338699 -1.878496e-005 1.0262258e-005 0.999998808 -0.479425043 -0.877582788 4.54939905e-013 0.877581596 -0.479424447 2.14054235e-005 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 2 1 2 2 http://androdome.com/asset/?id=1095708 5 Mesh 0 0 0 1.70000005 5 2.70000005 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true -3.81469727e-006 0 -0.5 -6.59628358e-006 -0.479426444 0.877582014 3.60354829e-006 -0.877582014 -0.479426444 1 -2.37549355e-011 7.5164171e-006 2.33386612 0.154334545 -0.399925232 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 93.0002594 2.72897482 -47.9000244 1.45425374e-005 0.999998808 -4.02480133e-013 -1.35543235e-006 1.93126522e-011 -1 -0.999998808 1.45426147e-005 1.35543507e-006 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 1 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 2.5 2.5 2.5 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true 0 0 -0.5 6.53601091e-007 2.64072128e-007 -1 1 6.21712057e-012 6.53599272e-007 6.38971862e-012 -1 -2.64072241e-007 1.90002823 -1.97113204 0.500228882 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 92.7002106 5.49779034 -48.5970535 -1.27622725e-005 0.999998808 5.48383923e-007 -0.479425311 -6.59981743e-006 0.877582669 0.877581477 1.09371204e-005 0.479424715 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 2 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 2.5999999 3 4 1 1 1 true false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true -3.81469727e-006 0 -0.5 -5.73589546e-007 -0.479426712 0.877581894 1 -6.5998247e-006 -2.95190898e-006 7.20711114e-006 0.877581894 0.479426712 2.83674622 -0.140656471 0.200164795 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 4 0 23 92.5000305 5.19914198 -47.5 1.33987805e-005 1.24153188e-011 0.999999762 -1.81756047e-006 1 1.19385057e-011 -0.999999762 -1.81756093e-006 1.3398796e-005 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Middle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 1 2 1 false Script function onTouched(part) if part.Parent ~= nil then local h = part.Parent:findFirstChild("Humanoid") if h~=nil then h.Parent.Torso.Velocity=Vector3.new(10,10,10) wait(0.5) end end end script.Parent.Touched:connect(onTouched) true false Script function onTouched(hit) local human = hit.Parent:FindFirstChild("Humanoid") if (human ~= nil) then human.Health = 0 end end if (script.Parent ~= nil) and (script.Parent.className == "Part") then --Work if in a block connection = script.Parent.Touched:connect(onTouched) end true 0 0 0 1 0 0 0 1 0 0 0 1 0 -1.60000038 0 -0 -0 -1 0 1 0 1 0 0 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 1.42080688 0.500015259 -0.427650452 -0.877582431 0.4794254 1.00377827e-006 1.1437993e-006 1.27897692e-013 -1.00000048 -0.479425967 -0.877583265 5.48366813e-007 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.100006104 -1.29865646 -3.7650528 -3.43139936e-006 -2.06057393e-012 -1.00000143 -0.479426831 -0.877584755 -1.64510232e-006 -0.877582371 0.479425311 -3.01133537e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0 -1.60000038 3 -0 -0 -1 0 1 0 1 0 0 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.805778503 -0.264278412 -0.0999832153 -0.877582729 -0.479425251 -7.02645866e-006 0.479425222 -0.877582729 3.83855468e-006 -8.00659927e-006 -1.26334498e-011 1 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -0.400024414 -0.500030518 -2.47121048 1 4.62125058e-007 1.14379941e-006 1.1437993e-006 1.27897692e-013 1.00000048 -4.62125058e-007 -1.00000048 -1.27897692e-013 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 3.76501465 0.200008392 1.5986557 0.877582431 -0.4794254 1.00377827e-006 -1.1437993e-006 -1.27897692e-013 -1.00000048 0.479425967 0.877583265 5.48366813e-007 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 1.10577393 -0.199981689 0.264282227 -0.877582431 -0.4794254 -1.00377827e-006 1.1437993e-006 -1.27897692e-013 1.00000048 -0.479425967 0.877583265 -5.48366813e-007 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 3.09997559 -0.600017548 -2.47122002 1 4.62125058e-007 1.14379941e-006 1.1437993e-006 1.27897692e-013 1.00000048 -4.62125058e-007 -1.00000048 -1.27897692e-013 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 3.88505554 -0.499988556 1.02082253 0.877582431 0.4794254 -1.00377827e-006 -1.1437993e-006 1.27897692e-013 1.00000048 0.479425967 -0.877583265 -5.48366813e-007 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 Weld null null true 0 0 -0.5 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 1.5 1.43051147e-006 -0.500007629 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true false Weld Script local p=script.Parent:GetChildren() for i=1,#p do if p[i].className=="Part" then local weld = Instance.new("Weld") weld.Name="Hold" weld.Part0 = p[i] weld.Part1 = script.Parent.Parent:FindFirstChild("Right Arm") weld.C0 = weld.Part0.CFrame:inverse() * weld.Part1.CFrame weld.Parent = p[i] end end true false Fix Script local p=script.Parent:GetChildren() for i, v in pairs(p) do if v.className=="Part" then wait() v.Anchored = false v.Velocity = Vector3.new(0,10,0) end end true 0 0 0 1 0 0 0 1 0 0 0 1 Chest null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 93.4001541 7.22781372 -46.0000076 -0.999998808 1.42427389e-012 -1.14383602e-006 1.94917433e-012 1 -4.62121307e-007 1.14375598e-006 -4.62125172e-007 -0.999998808 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 1 1 0.400000006 2 2 2 http://androdome.com/asset/?id=1185246 5 Mesh 0 0 0 3 3 4 1 1 1 true 0 4.76837158e-007 -0.5 -1 -1.03594616e-011 1.50327896e-005 7.03924072e-012 1 1.15738317e-006 -1.50327905e-005 1.15738317e-006 -1 -0.500007629 2.02865696 0.900154114 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 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-7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 94.6001053 6.62772751 -46.0999832 1.00000048 4.61377464e-013 -4.41174143e-006 -4.25962911e-012 1.00000191 1.83302734e-006 -3.43135343e-006 -1.38637415e-006 0.999999046 false false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 0 1 1 1 0 0 -0.5 1.00000167 1.17538236e-011 -1.73204116e-005 -6.76052964e-012 1.00000191 2.3313612e-007 9.47720764e-006 2.13522412e-007 1.00000024 0.599979401 1.42863131 2.1000824 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 4 0 23 92.5000076 5.19914579 -46 1.33987805e-005 1.24153188e-011 0.999999762 -1.81756047e-006 1 1.19385057e-011 -0.999999762 -1.81756093e-006 1.3398796e-005 false false 0.5 1 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Middle 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 1 0 0 0 true 1 2 2 1 0 0 0 1 0 0 0 1 0 0 0 1 0.899993896 -2.02873611 0 -1.1438002e-006 -1.27897692e-013 -1.00000048 4.62125286e-007 1.00000048 1.27897692e-013 1 4.62125286e-007 1.14380032e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -0.100006104 -1.52873993 0 -1.1438002e-006 -1.27897692e-013 -1.00000048 4.62125286e-007 1.00000048 1.27897692e-013 1 4.62125286e-007 1.14380032e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.200012207 -0.928749084 0 -8.00659109e-006 -1.20081722e-011 -1 3.23487188e-006 1 -3.79003495e-011 1 -3.23487166e-006 -8.00659018e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0 -1.95335007 0.318553925 1 4.62125456e-007 1.14380066e-006 -2.84217094e-014 0.927184284 -0.374606788 1.2336285e-006 0.374606788 0.927184284 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -1.6000061 -2.32873535 0.0999908447 1.14380111e-006 1.27897692e-013 1.00000048 4.62125513e-007 1.00000048 1.27897692e-013 -1 -4.62125513e-007 -1.14380123e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -0.899993896 -2.92877388 0 3.43140437e-006 1.97530881e-012 1.00000143 1.38637699e-006 1.00000143 1.97530881e-012 -1 -1.38637699e-006 -3.43140437e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.0999946594 -2.72875214 -0.100013733 8.00659109e-006 1.20081722e-011 1 3.23487188e-006 1 -3.79003495e-011 -1 3.23487166e-006 8.00659018e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.5 -1.32873726 0 -1.1438002e-006 -1.27897692e-013 -1.00000048 4.62125286e-007 1.00000048 1.27897692e-013 1 4.62125286e-007 1.14380032e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -0.200012207 -1.82873917 0 -1.1438002e-006 -1.27897692e-013 -1.00000048 4.62125286e-007 1.00000048 1.27897692e-013 1 4.62125286e-007 1.14380032e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.699981689 -0.428945541 0 -1.47060041e-006 -2.84217094e-013 -1.00000072 5.94161577e-007 1.00000072 2.84217094e-013 1 5.94161577e-007 1.47060041e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0 0.371191025 1.6000061 -1 -4.62125286e-007 -1.14380032e-006 4.62125286e-007 1.00000048 1.27897692e-013 -1.1438002e-006 -1.27897692e-013 -1.00000048 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 1.75471115 -0.373538971 -2.28881836e-005 -7.97230859e-006 -0.696707904 -0.717357695 -3.27676571e-006 0.717357397 -0.696708381 1.00000083 -3.25590781e-006 -8.00193993e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 1.75403404 0.253578186 -1.52587891e-005 -7.97230859e-006 -0.696707904 -0.717357695 -3.27676571e-006 0.717357397 -0.696708381 1.00000083 -3.25590781e-006 -8.00193993e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 1.35471725 0.626468658 -1.52587891e-005 -7.91005641e-006 -0.696712434 -0.717363894 -3.34091669e-006 0.717361808 -0.696714163 1.0000037 -3.34532956e-006 -8.00199268e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0 -1.65341187 0.418540955 1 4.29116341e-007 1.06210018e-006 -2.84217094e-014 0.927184284 -0.374606788 1.14551187e-006 0.374606788 0.927184284 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -0.226474762 -0.954711914 7.62939453e-006 3.26072995e-006 -0.717356265 0.696706951 7.98787551e-006 0.696706891 0.717356324 -1.00000012 3.23355198e-006 8.00192356e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -2.1000061 -1.42873955 0.100013733 3.43140346e-006 1.97530881e-012 1.00000143 1.38637722e-006 1.00000143 1.97530881e-012 -1 -1.38637722e-006 -3.43140346e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 0.899993896 -2.32873726 0 8.00659109e-006 1.20081722e-011 1 3.23487188e-006 1 -3.79003495e-011 -1 3.23487166e-006 8.00659018e-006 Weld null null true 0 0 0 1 0 0 0 1 0 0 0 1 -2.30000305 -0.428726196 0.100013733 3.43140255e-006 1.97530881e-012 1.00000143 1.38637768e-006 1.00000143 1.97530881e-012 -1 -1.38637768e-006 -3.43140255e-006 Weld null null true 0 0 -0.5 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 0 0 -0.5 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 91.6001053 7.52792263 -46.0000153 0.999998808 -2.33541554e-011 8.00660291e-006 -2.54240899e-012 1 3.23486029e-006 -8.00652197e-006 -3.2348612e-006 0.999998808 false false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 0 1 1 1 0 0 -0.5 1 2.08805404e-011 -2.18955647e-005 -5.62496681e-011 1 -1.61535581e-006 2.18955647e-005 1.61535581e-006 1 0.499980927 2.3287673 -0.899909973 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true true -0.5 0.5 0 0 -0.5 0.5 0 0 151 94.8000565 5.62822247 -46.0999451 1.00000048 4.61348841e-013 -4.41174325e-006 -4.25962911e-012 1.00000191 1.8330278e-006 -3.43135162e-006 -1.38637461e-006 0.999999046 false false 0.5 0 0.300000012 -0.5 0.5 0 0 -0.5 0.5 0 0 false 256 Part 0 -0.5 0.5 0 0 0 0 0 -0.5 0.5 0 0 0 0 0 0 true 0 1 1 1 0 0 -0.5 1.00000167 1.17538253e-011 -1.73204098e-005 -6.76053658e-012 1.00000191 2.33135665e-007 9.47720582e-006 2.13522867e-007 1.00000024 0.599979401 0.428655624 2.30003357 -4.90201273e-007 -1.98054181e-007 -1 -7.93882321e-013 1 -1.98054181e-007 1 6.96796787e-013 -4.90199454e-007 Hold null null true false Weld Script local p=script.Parent:GetChildren() for i=1,#p do if p[i].className=="Part" then local weld = Instance.new("Weld") weld.Name="Hold" weld.Part0 = p[i] weld.Part1 = script.Parent.Parent.Torso local HitPos = p[i].Position + (p[i].CFrame.lookVector * .5) local CJ = CFrame.new(HitPos) local C0 = p[i].CFrame:inverse() *CJ local C1 = script.Parent.Parent.Torso.CFrame:inverse() * CJ weld.C0 = C0 weld.C1 = C1 weld.Parent = p[i] end end true false Fix Script local p=script.Parent:GetChildren() for i, v in pairs(p) do if v.className=="Part" then wait() v.Anchored = false v.Velocity = Vector3.new(0,10,0) end end true false Robot function waitForChild(parent, childName) local child = parent:findFirstChild(childName) if child then return child end while true do child = parent.ChildAdded:wait() if child.Name==childName then return child end end end -- ANIMATION -- declarations local Figure = script.Parent local Torso = waitForChild(Figure, "Torso") local RightShoulder = waitForChild(Torso, "Right Shoulder") local LeftShoulder = waitForChild(Torso, "Left Shoulder") local RightHip = waitForChild(Torso, "Right Hip") local LeftHip = waitForChild(Torso, "Left Hip") local Neck = waitForChild(Torso, "Neck") local Humanoid = waitForChild(Figure, "Zombie") local pose = "Standing" local toolAnim = "None" local toolAnimTime = 0 --spawn miked=script.Parent itlh=miked.Torso:findFirstChild("Left Hip") itlh.Part0=miked.Torso itlh.Part1=miked:findFirstChild("Left Leg") itlh.C0=CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) itrh=miked.Torso:findFirstChild("Right Hip") itrh.Part0=miked.Torso itrh.Part1=miked:findFirstChild("Right Leg") itrh.C0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) itls=miked.Torso:findFirstChild("Left Shoulder") itls.Part1=miked.Torso itls.C0=CFrame.new(2, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) itls.Part0=miked:findFirstChild("Left Arm") itrs=miked.Torso:findFirstChild("Right Shoulder") itrs.Part1=miked.Torso itrs.C0=CFrame.new(-2, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) itrs.Part0=miked:findFirstChild("Right Arm") miked.Head:makeJoints() --spawn -- functions function onRunning(speed) if speed>0 then pose = "Running" else pose = "Standing" end end function onDied() pose = "Dead" end function onJumping() pose = "Jumping" end function onClimbing() pose = "Climbing" end function onGettingUp() pose = "GettingUp" end function onFreeFall() pose = "FreeFall" end function onFallingDown() pose = "FallingDown" end function onSeated() pose = "Seated" end function onPlatformStanding() pose = "PlatformStanding" end function moveJump() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 3.14 LeftShoulder.DesiredAngle = -3.14 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end -- same as jump for now function moveFreeFall() RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 3.14 LeftShoulder.DesiredAngle = -3.14 RightHip.DesiredAngle = 0 LeftHip.DesiredAngle = 0 end function moveSit() RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder.DesiredAngle = 3.14 /2 LeftShoulder.DesiredAngle = -3.14 /2 RightHip.DesiredAngle = 3.14 /2 LeftHip.DesiredAngle = -3.14 /2 end function getTool() for _, kid in ipairs(Figure:GetChildren()) do if kid.className == "Tool" then return kid end end return nil end function getToolAnim(tool) for _, c in ipairs(tool:GetChildren()) do if c.Name == "toolanim" and c.className == "StringValue" then return c end end return nil end function animateTool() if (toolAnim == "None") then RightShoulder.DesiredAngle = 1.57 return end if (toolAnim == "Slash") then RightShoulder.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 0 return end if (toolAnim == "Lunge") then RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 RightHip.MaxVelocity = 0.5 LeftHip.MaxVelocity = 0.5 RightShoulder.DesiredAngle = 1.57 LeftShoulder.DesiredAngle = 1.0 RightHip.DesiredAngle = 1.57 LeftHip.DesiredAngle = 1.0 return end end function move(time) local amplitude local frequency if (pose == "Jumping") then moveJump() return end if (pose == "FreeFall") then moveFreeFall() return end if (pose == "Seated") then moveSit() return end local climbFudge = 0 if (pose == "Running") then RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 amplitude = .2 frequency = 9 elseif (pose == "Climbing") then RightShoulder.MaxVelocity = 0.5 LeftShoulder.MaxVelocity = 0.5 amplitude = 1 frequency = 9 climbFudge = 3.14 else amplitude = 0.1 frequency = 1 end desiredAngle = amplitude * math.sin(time*frequency) RightShoulder.DesiredAngle = desiredAngle + climbFudge LeftShoulder.DesiredAngle = desiredAngle - climbFudge RightHip.DesiredAngle = -desiredAngle LeftHip.DesiredAngle = -desiredAngle local tool = getTool() if tool then animStringValueObject = getToolAnim(tool) if animStringValueObject then toolAnim = animStringValueObject.Value -- message recieved, delete StringValue animStringValueObject.Parent = nil toolAnimTime = time + .3 end if time > toolAnimTime then toolAnimTime = 0 toolAnim = "None" end animateTool() else toolAnim = "None" toolAnimTime = 0 end end -- connect events Humanoid.Died:connect(onDied) Humanoid.Running:connect(onRunning) Humanoid.Jumping:connect(onJumping) Humanoid.Climbing:connect(onClimbing) Humanoid.GettingUp:connect(onGettingUp) Humanoid.FreeFalling:connect(onFreeFall) Humanoid.FallingDown:connect(onFallingDown) Humanoid.Seated:connect(onSeated) Humanoid.PlatformStanding:connect(onPlatformStanding) -- main program local runService = game:service("RunService"); while Figure.Parent~=nil do local _, time = wait(0.1) move(time) end true